Devlog
- November 20, 2021 by rhinobros#indiegames, #html5, #upcominggame, #screenshotsaturday, #pcgames, #mobilegamesSo its been a long time since i've updated the dev log. so after a long time ive updated the game feel. #incensedanimals #screenshotsaturday #indiegame #upcominggame #html5 #pcgames #mobile... Continue reading
- October 16, 2021 by rhinobros#IncensedAnimals, #2d, #Platformer, #html5, #alpha, #testing, #in-productionSo i ve added the following things to the game 1. add shader to make the color look cool 2. now once you take off you cannot touch the ground and if you do you'll die 3. i've added a pod defense posit... Continue reading
- September 29, 2021 by rhinobros#2d platformer, #indiegame, #mobilegame, #incensedanimals, #incensed, #animals, #pc, #mobile, #game, #2d, #physicsSo i've Edited a lot in my game. the editings are > updated sound effects when you pull ball the player > changed level added a level prior to the first level to give the player an information as to w... Continue reading
- September 18, 2021 by rhinobros#IncensedAnimals, #Screenshotsaturday, #2dgame, #devlogSo this week didn't go as i planned although i've tweaked it , there are still ton of work to do but i guess this is ok for this week. i will be updating on this soon spoiler Alert : ive yet to decide... Continue reading
- September 11, 2021 by rhinobros#screenshotsaturday, #2d, #trajectory, #incensedanimals, #devlog, #rhinobrosSo i've been trying to make a change in my audio. i am trying to make the audio audiable only when the player is nearby if not i want it to go mute. but unfortunately this is where i am stuck. But dur... Continue reading
- September 10, 2021 by rhinobros#Incensedanimals, #2dplatformer, #indie, #log, #devSo Fast forwarding to what happened after my last log update, project got corrupted, home shift, system got corrupted, felt like the universe was against my game. so after tacking much needed time i a... Continue reading